I need to test if my player character is standing on the ground, bumping into a wall or bumping his head on the ceiling. One way to do this would be to check the direction of the edge normals on the physics object(s) the player is colliding with.
Apparently this is built into Box2D, but I don’t see anything like that exposed in the Corona API.
Any suggestions on how to do this? [import]uid: 48658 topic_id: 10536 reply_id: 310536[/import]