We are SO close to finishing our app - or at least this first version - it’s almost sick that I’m suck. So here, I come to you - good and faithful Coronians.
Our game is crashing, quite randomly, in the middle of play. Not during a scene change and only on the iPad. It’s been tested in XCode and it also crashes. Not in the Corona Simulator nor on an Android phone.
According to ‘LogPolice’ the error is a Segmentation Fault: 11
Also, the error log that I pulled says:
Incident Identifier: A8D87CF0-375F-46E1-B564-393952168B1E
CrashReporter Key: c1e3dfa94b4d2fd9144a9d45797ff3415ff51047
Hardware Model: iPad2,1
Process: CircusBigPopLite [2022]
Path: /var/mobile/Applications/83DC54B3-48AF-40B6-8E14-3EE602749869/CircusBigPopLite.app/CircusBigPopLite
Identifier: CircusBigPopLite
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]
Date/Time: 2012-04-19 15:56:08.192 -0400
OS Version: iPhone OS 5.1 (9B176)
Report Version: 104
Exception Type: EXC\_BAD\_ACCESS (SIGSEGV)
Exception Codes: KERN\_INVALID\_ADDRESS at 0x00000010
Crashed Thread: 0
The full log can be found at https://gist.github.com/2424302
I’m really at my wits end here. I need some guidance! Anyone know what’s going on with this game? [import]uid: 97023 topic_id: 25312 reply_id: 325312[/import]