Device crashing with segmentation fault

I’m nearly at the end of the road for an iPad app we’re developing. Now, however, we’ve hit a snag. An error when playing the game crashes the game completely.

The error log file is located https://gist.github.com/2424302

I will also note that LogPolice says it’s a Segmentation Fault: 11

This error is displayed after the player has played the game for a short time. Nothing astronomical. Maybe 3 - 5 minutes tops. I’ve not found a lot about the seg fault error. Some say it’s because the app is trying to access something in the device - which makes no sense for this case (only thing accessed is a txt file the game makes).

I’m really at the end of my rope on this.

Here is the top part of the error log. The rest is over at github.

[code]
Incident Identifier: A8D87CF0-375F-46E1-B564-393952168B1E
CrashReporter Key: c1e3dfa94b4d2fd9144a9d45797ff3415ff51047
Hardware Model: iPad2,1
Process: CircusBigPopLite [2022]
Path: /var/mobile/Applications/83DC54B3-48AF-40B6-8E14-3EE602749869/CircusBigPopLite.app/CircusBigPopLite
Identifier: CircusBigPopLite
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]

Date/Time: 2012-04-19 15:56:08.192 -0400
OS Version: iPhone OS 5.1 (9B176)
Report Version: 104

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000010
Crashed Thread: 0
[/code] [import]uid: 97023 topic_id: 25193 reply_id: 325193[/import]