Is it possible to have different gravity for different object??? is this possible (e.g. feather floating to earth). If yes, how do you do this in Corona.
If no what would be the approach to have the feather float to earth slower? Use the object:applyForce()?
Hi, this is easily achievable using object.gravityScale
You can read how to use it here:
http://docs.coronalabs.com/api/type/Body/gravityScale.html
great thanks - hadn’t come across this
Hi, this is easily achievable using object.gravityScale
You can read how to use it here:
http://docs.coronalabs.com/api/type/Body/gravityScale.html
great thanks - hadn’t come across this