I’m using the sample code slideview for my flashcard app. I want to be able to play a different sound depending on the location of the tap.
I’m currently checking if DragDistance is zero and if Touch.y < 246 play sound under the event.phase == “ended” function. But I’m getting weird bugs when I put the app on my iPhone.
Is there a way to do this using the Tap EventListener?
Thanks,
Steve [import]uid: 8919 topic_id: 5025 reply_id: 305025[/import]