Hi everyone.
I am testing my app, and i move some objects with transitions, and i am seeing that it create some lagg on the app at the time that the transitions is running, it is not fluid, on the corona simulator it works great but on the apple ios simulator it have a little lag, my transitions are normal and dont use any complex animation or long time. it is a exemple:
transition.to(Button, { time = 1400, x = (\_W\*(-0.3)), y = \_H\*0.1, transition = easing.outExpo } )
It is to get the button out of the screen, can i clean or do something to resolve this lag on the xcode simulator? [import]uid: 26056 topic_id: 23701 reply_id: 323701[/import]
