director class code not working what am i doing wrong get nothing in the simulator

i have just start coding my game with corona and the first thing i want is to splash up an company logo and then flash up and game tile screen before pushing up the menu for the user
i have coded in code into my main.lua file

[code]–Hide status bar from the beginning
display.setStatusBar( display.HiddenStatusBar )

– get the director module so we can move between screens
local director = require(“director”);
local mainGruop= display.newGruop();
local function main()
mainGroup:insert(director.directorView);
diractor:changeScene(“splash”)
return true;
end
main();
–[[ lets see what size the deviced we are using it as all
ios devices and android has an big range off sizes]]

local _H=display.contentHeight;
local _w=display.contentWidth;

–set the iamge for the background
local background = display.newImage( “images/splashscreen.png” )
–center the iamge by deviding by two to make it center on all devices
background.x=_w/2; background.y=_H/2;

[/code]

and i so fare just added this code to my splash.lua

[code]module(…,package.seeall)
function new()
local localGroup= display.newGruop();
return localGroup;

local background = display.newImage( “images/startscreen.png” )

localGroup:insert(background);
end
[/code]

i just have norting show in the simulator

thank you for your help [import]uid: 27349 topic_id: 11133 reply_id: 311133[/import]

If the code you posted was copied directly from your source file then one suggestion I have is to check your spelling on lines 6 and 9 in your main.lua [import]uid: 27965 topic_id: 11133 reply_id: 40411[/import]

Go look at Cheetomoskettos video tutorials on youtube. [import]uid: 29181 topic_id: 11133 reply_id: 40462[/import]