Director class stuck in transition

I am having trouble getting director to change scenes correctly.

Everything works the first time into the game. After I finish Level001, and go back to the LevelSelectScreen, the buttons for the levels execute their code, the code gets into director:changeScene, and returns without doing anything, because it thinks it is in transition.

Any ideas on where to start looking for the issue?

Mike Hovland
Blue Rocket Labs [import]uid: 5317 topic_id: 8942 reply_id: 308942[/import]

This was apparently caused by lingering nested objects not being cleaned up correctly by director. I switched to the modified director class from BeebeGames, and everything works fine again. [import]uid: 5317 topic_id: 8942 reply_id: 32745[/import]