Well, this is not a bug but it IS definately a show stopper because it is absolutely annoying and wastes so much of daily developing time…
THE PROBLEM
When running code in the simulator, all loaded image files are “locked” and cannot be accessed by other applications anymore. So it’s impossible to change or edit an image while the simulator is running. Each time we want to change a graphic, we have to save it under a new file name, change the filename in the LUA code, then restart the simulator. This not only wastes a lot of time, it also results in dozens of unused images on disk that we have to clean up again later.
This completely eliminates any workflow.
To make it even worse, files keep locked when they have been loaded into the simulator once -even if they are not used by the currently running app! The only solution is to shut down the simulator completely to release all graphics and make them accessible for other applications again.
The Mac version of the simulator had the same problem until “auto-refresh” was introduced (which was a HUUUUGE workflow gain then).
Could you please add such a feature for the Windows version, too?
[import]uid: 10504 topic_id: 7218 reply_id: 307218[/import]