Hi there,
after working hour for hour to convert my old game to Dusk Engine I’m on a good way
The problem: I made a map in Tiled, I’m using two layers with the same tiles (working, no problem), but …
I added some physics to the tiles, and now the physics is on every layer - but I want to disable it on Layer two (“BG”). One time it works, but after moving the tiles every layer get’s his physics back. Any Idea?
Thank you for every idea…
Anthony