Dont know if this is possible…
Could we have a flag to say if we want opengl to smooth the texture of an object.
The ability to do this will allow a certain graphics style, probably comparable to say the 16bit consoles where scaling a sprite would make it look pixelated.
Sometimes this is the required outcome and when not smoothed, even though pixelated, the textures can look sharper.
Matt [import]uid: 5354 topic_id: 1653 reply_id: 301653[/import]