Disable Texture Smoothing

Can you please include an option to disable texture smoothing, on a per object basis if possible please! [import]uid: 5354 topic_id: 2552 reply_id: 302552[/import]

It shouldn’t be too difficult should it?

//
// Don’t anti-alias if min or maximizing
//
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);

//
// Prevent edge pixels from bleeding
//
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); [import]uid: 5354 topic_id: 2552 reply_id: 7419[/import]