display.captureScreen() issues

Hello everyone,

I have strange problem (or maybe I do not understand something - hope not) with display.captureScreen().

I have this code:

local screenCap = display.captureScreen() display.save(screenCap, "screenshot.png") screenCap:removeSelf() screenCap = nil

I tested this on simulator with release 2014.2189 (public) and the result is only quarter of screen captured (bottom right to be specific)

Try this:

local screenCap = display.captureScreen() screenCap.x = display.contentCenterX screenCap.y = display.contentCenterY display.save(screenCap, "screenshot.png") screenCap:removeSelf() screenCap = nil  

Try this:

local screenCap = display.captureScreen() screenCap.x = display.contentCenterX screenCap.y = display.contentCenterY display.save(screenCap, "screenshot.png") screenCap:removeSelf() screenCap = nil