Display.newEmitter - rotation issue

When using an emitter, we are placing them in a display group.  When rotating the display group, the emitter does not rotate along with the group.  Its rotation is fixed.  Can emitters rotate with display groups?

As a side, is anyone using these emitters in a serious product?  Should I just revert back to using particle candy?

Can anyone at Corona respond?  It seems like you cannot use a rectangle particle.  When we rotate the group, the rotation of the particle stays constant.  So if you have a wide rectangle that is shooting downwards, then you rotate it 90 degrees, you end up with a long rectangle shooting to the side.  Why do the particles not rotate with the emitter?  This seems like a bug.

Hi @nahmeenstudios,

In my experiments with Particle Designer, the particles don’t rotate with the emitter either. We do, however, expose all of the particle properties for you in Corona, so if you rotate the emitter to 45 degrees, you should be able to also set the emitter’s “rotationStart” and “rotationEnd” properties to 45, and it should match up.

Best regards,

Brent

Can anyone at Corona respond?  It seems like you cannot use a rectangle particle.  When we rotate the group, the rotation of the particle stays constant.  So if you have a wide rectangle that is shooting downwards, then you rotate it 90 degrees, you end up with a long rectangle shooting to the side.  Why do the particles not rotate with the emitter?  This seems like a bug.

Hi @nahmeenstudios,

In my experiments with Particle Designer, the particles don’t rotate with the emitter either. We do, however, expose all of the particle properties for you in Corona, so if you rotate the emitter to 45 degrees, you should be able to also set the emitter’s “rotationStart” and “rotationEnd” properties to 45, and it should match up.

Best regards,

Brent