For clarity, all image files are PNGs.
The same bug occurs on earlier application builds (the .app) that previously functioned. So, this might be an issue with iOS or, at least, our app’s compatibility with the latest version of iOS 8?
Using an older version of XCode and Corona seems to work only when building the older version of the application. Furthermore, purposely misspelling file names results in a different error. So, it’s not that the images are not being found. Using the same image files in a working build on another machine doesn’t produce the glitch either. Nor does transferring copying the modules for image loading over to the older build.
I’m seriously baffled.