display.newRetinaText not working for iPad

Hi all

I’m using the latest daily build and I’m finding that display.newRetinaText is NOT scaling the text to higher quality for the iPad - is this expected behaviour?

If I view as iPhone 4 in the simulator and zoom in using ctrl snd + I can see text scaled correctly, but not for the iPad.

As the iPad display is considerably larger, this blurry text is very noticeable.

My app is a universal one, with the target resolution of 320 x 480.

I’d really appreciate a comment from Ansca staff about this very real issue.

Thanks,

Bryn [import]uid: 62042 topic_id: 18178 reply_id: 318178[/import]

It is expected, but not desired behavior. newRetinaText only works on Retina displays (iPhone 4 + 4S). I’m sure Ansca will get around to improving that, but for now I’d just use crawlspacelib if this is important to you. [import]uid: 36054 topic_id: 18178 reply_id: 69485[/import]

Definitely feels like an oversight. I must say, I question the logic behind having a specific retina text method - why not simply support full resolution in all devices with regular newtext?
[import]uid: 62042 topic_id: 18178 reply_id: 69589[/import]

Yeah blurry for me! [import]uid: 10389 topic_id: 18178 reply_id: 69619[/import]

Tried to fix it but this crashes the simulator:
– Due to newRetinaText bug this workaround is required –
if (system.getInfo(“model”) == “iPhone” and display.contentWidth == 640) then [import]uid: 10389 topic_id: 18178 reply_id: 69705[/import]

Bug 9902 raised [import]uid: 10389 topic_id: 18178 reply_id: 69707[/import]

to get rid of this problem i just set font size x 2 (i.e. 28 instead of 14) when creating new text display object, and then scale down this object by 0.5 [import]uid: 11686 topic_id: 18178 reply_id: 69714[/import]