Can anybody else vouch for this function causing a sudden and considerable drop in frame rate? I have a menu screen which loads up, outputting around 12 text objects in a loop (a series of numbers over a grid). Upon execution, I get a sudden drop of around 15-20 FPS. Outputting just one text object causes around 5 FPS drop on older devices, 2-3 FPS on newer devices.
Ansca, can you log this in the Bug Tracker as something to investigate? Hopefully there’s a way to tune up the displayText API.
Thanks,
Brent Sorrentino
Ignis Design
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