Display objects going under native text box

I have a native text box on the screen and I want a display object to transition over it however when doing so it actually goes behind it.

When I transition the object I reinsert it in the stage group to ensure it is on top however this doesn’t seem to work for the text box, are textboxes not in the hierarchy?
[import]uid: 5833 topic_id: 1781 reply_id: 301781[/import]

Text boxes, text fields, and keyboards are always on top of other display objects. There is a small blurb in the API reference:

“Because native textfields are not part of the OpenGL canvas, they do not obey the Corona display object hierarchy. For example, while they can be manipulated using display object methods, they always appear above normal display objects.”
[import]uid: 8194 topic_id: 1781 reply_id: 5288[/import]

Wow, thank you for the quick response!

I guess I will just hide them when the display object is over them. [import]uid: 5833 topic_id: 1781 reply_id: 5289[/import]