Hi, I’m making a game and I need to manipulate order of objects on the scene (z index) a lot. The game has top down perspective along with slight angle so that players for example can hide under or stand in front of a tree. I’ve seen methods like toFront or toBack but those are very limited, I’ve also try nasty trick like below but it doesn’t work
group[1], group[2] = group[2], group[1]
Are there any other out of the box ways to manipulate objects’ order?
Cheers