Hi,
I am saving an object I create, actually its drawn polygon using newPolygon as a png.
saves fine.
When I load it back into the device it is huge !
So how can I load the image back into the device and have it loaded as the same size it was drawn?
At the moment I am using imageRect to scale the size but its as it says scales it to the size I specify and not the size drawn.
I know it is to do with the device resolution but lots of drawing apps will reload the image at the drawn size.
Maybe its because Iam saving an object? not the screen.
any help really appreciated.