When i put this code:
function plotaFiguraXY(figura, posx,posy)
local figuraTeste = display.newImage(figura,5000,5000)
largura = figuraTeste.width
altura = figuraTeste.height
figuraTeste:removeSelf()
return display.newImage(figura,posx+(largura/2),posy+(altura/2))
end
fundo = plotaFiguraXY(“testeFundo.png”,0,0)
print(fundo.width,fundo.height)
My image that has 1280x720 get smaller for some reason on some simulated devices.
It works perfectly on: GalaxySIII, KindleFireHD7, KindleFire HD9, GameStick(both), Ouya(both), iPhone5 and iPad Retina. But on all other devices that are smaller than the picture my image changes scale.
I dont use config.lua or build.settings (only main.lua) on this test.
Why is my image auto-scalling!?
this error does not happen on my windows system.
Please someone answer my quastion as quickly
as possible.
Ps.: I DONT’t have config.lua
corona Build Version 2014.2350 (2014.6.27) MAC
ty
my best Regards