displayObj:setMask(nil) on Android blacks out screen

I have a code where I use a circle mask (white circle on black) to mask a displayGroup, then when the mask is done, I remove it by calling

displayObj:setMask(nil)
circleMask = nil;

The code fine great on iOS and on Android Simulater. But when I put it on Android device, it looks like the :setMask(nil) code actually turns the entire screen black. Since my mask is applied on the displayGroup that presents my entire screen, it’s possible that entire displayGroup has gone dark.

Removing the :setMask(nil) code solves the screen going black problem. But then it introduces flickering. So, I am pretty stuck.

Any help/insight would be much appreciated!

Thanks,

[import]uid: 41124 topic_id: 24355 reply_id: 324355[/import]

Same issue here with me. Were you able to fix it? Anyone ?
[import]uid: 69481 topic_id: 24355 reply_id: 109177[/import]

I saw the issue too. It was fixed in resent daily build. [import]uid: 82934 topic_id: 24355 reply_id: 109439[/import]