Hello everybody,
I am wondering for a while about what really happens in terms of memory when I remove and set to nil groups and display objects.
I will use some examples to clarify my questions:
Case 1:
local myGroup = display.newGroup() local rect = display.newRect(0,0,100,100) myGroup:insert(rect) myGroup:removeSelf() myGroup:nil
Does removing and setting to nil ALSO frees from memory the rectangle or do I need to set rect to nil before removing the group?
Case 2:
local rect = display.newRect(0,0,100,100) rect.myProperty = "myProperty" rect:removeSelf() rect:nil
Does removing my rect ALSO frees from memory rect.myProperty? If yes, is this behaviour valid even if I add a table as a property (and all its elements, wich could also have some custom properties)?
Case 3:
local myGroup = display.newGroup() local rect = display.newRect(0,0,100,100) rect.myProperty = "myProperty" myGroup:insert(rect) myGroup:removeSelf() myGroup:nil
Am I freeing from memory the rectangle AND its custom property myProperty?
Briefly, can anyone give me a solid answer on how to prevent memory leaks in my Corona projects? Reading the Corona Guides didn’t help me, the more I read, the more I get confused!
I would also appreciate some common practice to manage memory in a clean way!
Thank you in advance!