Followed Rob’s tut on creating a sound Module:
http://www.coronalabs.com/blog/2013/06/04/tutorial-handling-cross-scene-audio/
We have a module called vars.
Each 30 scenes requires vars.lua. - local vars = require(“vars”)
vars.lua contains separate functions to audio.loadSound particular to each scene e.g. scene 2 calls vars.pg02() - right up to scene 30 calls vars.pg30()
But how to dispose of the audio?
This isn’t working at all…
for k, v in pairs(vars) do
print(k,v)
audio.dispose(vars[k])
vars[k]=nil
end