Distance joint collisions

It seems that two bodies connected by a distance joint (and, I assume, other joint types) don’t collide with each other. Why is this and is there any way to change it? Thanks. [import]uid: 10327 topic_id: 3549 reply_id: 303549[/import]

I’m having the same problem with Pivot joints, is this something people have managed to work around? [import]uid: 11757 topic_id: 3549 reply_id: 20162[/import]