Hi,
We’ve just published our app out for Windows as a Win32 app via Corona.
It works well and we’re ready to distribute it. I’ve trawled the forums and found bits and pieces of info, but it would be really helpful to hear from anyone who has already been through this process as to how best to proceed from here, specifically…
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We signed up for a Windows developer account (dev.windows.com) which I originally assumed would let us release for Windows desktop. They request a .appx, .appxbundle or .xap file. Our published app is a .exe file and a bunch of assets. Am I right in thinking there is no way to convert an old style win32 app into a new “universal” Windows app? Project Centennial has been mentioned (https://dev.windows.com/en-us/bridges) but no release date seems available and I’m not even sure it would simply allow you to convert a Corona-created .exe file to a .appx file anyway would it?
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Digitally signing our app for distribution seems like it should be simple - purchase a certificate and then use this to sign the app but every tutorial I’ve found seems horribly complicated compared to what we have to do for Apple or Android builds. Am I missing something or is it just a very convoluted process?
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If the Windows app store isn’t the right place for distributing Windows desktop apps, is there somewhere else that would be better suited (category is an educational app, not a “game” as such) or is our best option to create an .msi installer file and sell it ourselves via our website?
Apologies for all the questions. Just doesn’t seem very clear and we’ve never done any Windows development so have no knowledge of the processes involved.
Thanks,
Ian