Brent -
On my Apple Laptop, I loaded the entire HelloWorld (from build 2646) project into Outlaw as a new Project. I launched Corona Simulator from within Outlaw with no problems. The CS displayed correctly. From CS, I did a build from the File menu to iOS.
The build failed – see last lines of CS Terminal output, below, for relevant error advisory.
Here are the initial lines of CS Terminal for the build:
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Corona Simulator Console
Diagnostics and Lua print output will appear here
Jun 26 20:36:41.591:
Copyright © 2009-2015 C o r o n a L a b s I n c .
Jun 26 20:36:41.591: Version: 3.0.0
Jun 26 20:36:41.591: Build: 2015.2646
Jun 26 20:36:41.609: Platform: iPhone / x86_64 / 10.10.0 / Intel Iris Pro OpenGL Engine / 2.1 INTEL-10.0.86 / 2015.2646
Jun 26 20:36:41.655: Loading project from: /Applications/Corona/CoronaSDK-2646/SampleCode/GettingStarted/HelloWorld
Jun 26 20:36:41.655: Project sandbox folder: ~/Library/Application Support/Corona Simulator/HelloWorld-B4E578FCC38DEC2DCD350292030CDA39
Jun 26 20:37:19.990: Using Custom Build Id 00000
Jun 26 20:37:32.360: Using additional build settings from: /Applications/Corona/CoronaSDK-2646/SampleCode/GettingStarted/HelloWorld/build.settings
Jun 26 20:37:32.370: Contents of ZIP file from server:
Jun 26 20:37:32.375: HelloWorld.app/
…
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Here are the last lines of the Terminal output:
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…
Jun 26 20:37:33.734: Copying /Applications/Corona/CoronaSDK-2646/SampleCode/GettingStarted/HelloWorld/ReadMe.txt to /Users/Seth/Desktop/HelloWorld.app/ReadMe.txt
Jun 26 20:37:33.740: Copying /Applications/Corona/CoronaSDK-2646/SampleCode/GettingStarted/HelloWorld/world.jpg to /Users/Seth/Desktop/HelloWorld.app/world.jpg
Jun 26 20:37:33.742: Signing application with “iPhone Distribution: Seth Hersh (6VY6FBF4P2)”…
Jun 26 20:37:33.926: ERROR: build command failed: DEVELOPER_BASE="/Applications/Xcode.app/Contents/Developer"
Jun 26 20:37:33.926: export PATH="$DEVELOPER_BASE/Platforms/iPhoneOS.platform/Developer/usr/bin:$DEVELOPER_BASE/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
Jun 26 20:37:33.926: export CODESIGN_ALLOCATE="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"
Jun 26 20:37:33.926: “/usr/bin/codesign” --verbose -f -s “13E703F58682ECC5422FB5DC9470C21B50300FA5” --entitlements “/var/folders/2z/jfd774ks2n77j97269ybj_fm0000gn/T/CLtmp7Uw61W/entitlements.xcent” “/Users/Seth/Desktop/HelloWorld.app”
Jun 26 20:37:33.926: ERROR: with exit code 1 and output:
Jun 26 20:37:33.928: /Users/Seth/Desktop/HelloWorld.app: replacing existing signature
Jun 26 20:37:33.928: /Users/Seth/Desktop/HelloWorld.app: User canceled the operation.
Jun 26 20:37:33.928: BUILD ERROR: ERROR: code signing failed: /Users/Seth/Desktop/HelloWorld.app: replacing existing signature
/Users/Seth/Desktop/HelloWorld.app: User canceled the operation.
Jun 26 20:37:33.931: iOS build failed (12)
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FWIW, I didn’t do anything to “cancel the operation”; the build simply failed.
Build Settings:
App Name = HelloWorld
Version = 1.0
Project Path = /Applications/Corona/CoronaSDK-2646/SampleCode/GettingStarted/HelloWorld
Build for = Device
Supported Devices = iPhone Only
Code Signing Identity = iPhone Distriibution: Seth Hersh (6VY6FBF4P2) [Seth Hersh - ContractorsPA]
iOS SDK = 8.3
Save to Folder = /Users/Seth/Desktop
Could my issues arise from the Code Signing Identity, which is the one in effect for the app I’ve written and am now having probs with installing on the iPhone? FWIW, i installed Build 2646 on my Windows PC and was able to get a successful Android build for my ContractorsPA app.
Seth