Do I need an Apple account to test my app on an iPhone?

Hi everyone,

For the last year I have only had to write apps for Androids which I love because I can easily send the client the SDK to try it on their own device. I read that wiuth an account I can setup 100 devices to use for testing. So I’m assuming I need an account. I just don’t have one right now.

With the new feature that came out where you can paint the live camera feed on an object I wanted to try it which is just for iOS. My son has an iPad and is getting an iPhone 5S for Christmas this next week so I can use those. I have a Samsung Galaxy S2. I just can’t wait to see this feature in action!

Thanks,

Warren

You will need a Apple Account to develop and build the app.

For just testing, you can use Test Flight: You, developer, uploads the build to Test Flight and the tester will receive an email from Test Flight and will be able to install your app without being a developer or having any special account (except for a normal iTunes Account)

The account is needed for provisioning. If you were developing a native iOS app in Xcode, you could run it on the simulator without having an account.

Yes, to test you will have to have your Apple iOS developer account.  It’s a $99+tax per year fee here in the US.  Once you have that, you can set up an iTunes Connect account for eventual distribution of your app.  But you also get an Apple Developer account that lets you use what is known as the “Provisioning Portal”.  This website is where you manage your certificates, add the device ID’s of testing devices, generate App ID’s (Called Bundle ID’s in apple language) and then you merge all of this into a “Provisioning Profile” that you build your app against.

Once you have that provisioning profile you can build your Corona SDK app and install it on your test devices.

You can have up to 100 test devices and you only get to reset them once per year. 

Rob

Okay thanks. I’ll open an account Tuesday when I get paid.

Warren

You will need a Apple Account to develop and build the app.

For just testing, you can use Test Flight: You, developer, uploads the build to Test Flight and the tester will receive an email from Test Flight and will be able to install your app without being a developer or having any special account (except for a normal iTunes Account)

The account is needed for provisioning. If you were developing a native iOS app in Xcode, you could run it on the simulator without having an account.

Yes, to test you will have to have your Apple iOS developer account.  It’s a $99+tax per year fee here in the US.  Once you have that, you can set up an iTunes Connect account for eventual distribution of your app.  But you also get an Apple Developer account that lets you use what is known as the “Provisioning Portal”.  This website is where you manage your certificates, add the device ID’s of testing devices, generate App ID’s (Called Bundle ID’s in apple language) and then you merge all of this into a “Provisioning Profile” that you build your app against.

Once you have that provisioning profile you can build your Corona SDK app and install it on your test devices.

You can have up to 100 test devices and you only get to reset them once per year. 

Rob

Okay thanks. I’ll open an account Tuesday when I get paid.

Warren