Do I need to test my app on all Android devices if I just to sell on Amazon?

Hi guys,

Since I am now a Corona Pro developer (for free from indie!) I am wondering about releasing my Space Command on Amazon market. I just learned that Amazon sell not only Amazon app but also Androids (I think?) Does this means I need to also test my app on many android devices in addition to actual Kindke Fire? I hope not :frowning:

Thanks for any info.

Mo

Hey, Mo, I haven’t uploaded Kindle version of my latest game app (Jackpot Words) to Amazon yet, but with my previous game, I was able to specify the app as the Kindle Tablet Only app – and I intend to release Jackpot Words the same way.  Unless things have changed since, I think you should be able to build Kindle version only, specify it as such, and not worry about other Android devices (even though Amazon can sell regular Android version through their app store.)

Naomi

Cool! Thanks a lot Naomi! This is brand new to me;) Mo

Since the number of Android device types in the wild is literally in the thousands there’s no way to test on them all.  I don’t think any developer, no matter how deep their pockets, could hope to test on more than a fraction of them.  Given that it would be interesting to learn what other indie developers’ strategies are for testing on Android.  My strategy is to test on 2-3 devices making sure that at least one of them is a low performance device with an older version of Android, and another is a more modern, mid- to hi- performance mainstream device with the most recent version of Android.  If the app works as intended on both then I  feel like I have a good chance it will work on most devices in between.   

EDIT:  To Naomi’s point as to if you should release a version that supports other android devices or just Kindle, my app was released for both and using analytics data I can see that  Kindle to Non-Kindle sales is about 20:1.  So maybe not critical at this point to support other Android devices if you don’t want to bother testing and just focus on the Kindle.

Thanks Stephen. Yes I just want to quickly see how the app will do on Kindle and not really have time test on thousand of android devices. It is a great news that I can select kindle only in Amazon. All I need to do know if figure out if I need release free with Revmob or paid. Of course I will also need to remove any iOS specific code like Game Center. Is Flurry, ICE, twitter and Facebook working with Android/Kindle like they do with iOS? I will assume yes. Thanks again.

Hey, Mo, I haven’t uploaded Kindle version of my latest game app (Jackpot Words) to Amazon yet, but with my previous game, I was able to specify the app as the Kindle Tablet Only app – and I intend to release Jackpot Words the same way.  Unless things have changed since, I think you should be able to build Kindle version only, specify it as such, and not worry about other Android devices (even though Amazon can sell regular Android version through their app store.)

Naomi

Cool! Thanks a lot Naomi! This is brand new to me;) Mo

Since the number of Android device types in the wild is literally in the thousands there’s no way to test on them all.  I don’t think any developer, no matter how deep their pockets, could hope to test on more than a fraction of them.  Given that it would be interesting to learn what other indie developers’ strategies are for testing on Android.  My strategy is to test on 2-3 devices making sure that at least one of them is a low performance device with an older version of Android, and another is a more modern, mid- to hi- performance mainstream device with the most recent version of Android.  If the app works as intended on both then I  feel like I have a good chance it will work on most devices in between.   

EDIT:  To Naomi’s point as to if you should release a version that supports other android devices or just Kindle, my app was released for both and using analytics data I can see that  Kindle to Non-Kindle sales is about 20:1.  So maybe not critical at this point to support other Android devices if you don’t want to bother testing and just focus on the Kindle.

Thanks Stephen. Yes I just want to quickly see how the app will do on Kindle and not really have time test on thousand of android devices. It is a great news that I can select kindle only in Amazon. All I need to do know if figure out if I need release free with Revmob or paid. Of course I will also need to remove any iOS specific code like Game Center. Is Flurry, ICE, twitter and Facebook working with Android/Kindle like they do with iOS? I will assume yes. Thanks again.