Do widgets require 320x480 base content area?

In the past I was informed that to make widgets perform currently at different scales I should use the base content area of 320x480. Is this still correct? I could not find any mention of this in the documentation.

Thanks for any help you can provide.

There used to be a time when some widgets (I believe the spinner and others) only worked when you used a config.lua resolution of 320x480.

I do believe that was rectified and all widgets should work well at any resolution.

If you’re having a specific problem or seeing a particular weird behavior please post here about it and if you can, provide a small sample that demonstrates the issue.

This will get you the fastest assistance.

Many of the widgets let you control their size or you can create custom skins where you can.  Somethings like the scroll bars on a scrollView widget don’t scale.

Rob

There used to be a time when some widgets (I believe the spinner and others) only worked when you used a config.lua resolution of 320x480.

I do believe that was rectified and all widgets should work well at any resolution.

If you’re having a specific problem or seeing a particular weird behavior please post here about it and if you can, provide a small sample that demonstrates the issue.

This will get you the fastest assistance.

Many of the widgets let you control their size or you can create custom skins where you can.  Somethings like the scroll bars on a scrollView widget don’t scale.

Rob