Does 'Adaptive' content scaling work with iOS devices?

Does iOS device work with ‘Adaptive’ content scaling setting (in config.lua)?

‘Adaptive’ content scaling works at corona simulator, but doesn’t work at iOS devices.

(Simulator/Android device works fine, iOS device doesn’t work)

I tried using ‘Widget Demo’ sample code, but same result.

I submitted bug report a month ago but still no reply and no fixes.

I want to know whether this happens only to me.

Hi @junhyuncho,

Yes, it works on iOS devices. Sometimes, though, depending on your content area width/height and the device you’re testing on, the effect won’t be apparent. If possible, you should test it on various devices to see how it works.

Brent

Hi Brent,

Yes, I know how it works.

For example, if you open ‘Widget Demo’ sample code included in Corona SDK,

In Simulator, iPhone 5 shows until row 15 and iPhone 6 shows until row 18.

But when I build and download to iPhone 6, it shows until row 15.

Am I testing a wrong way?

That sounds like you don’t have the right launch screen settings and your device is coming up in iPhone5 compatibility mode.

Rob

@Rob

You mean ‘Settings - Display & Brightness - Display Zoom’?

It is ‘Standard’ of course.

Or is there any other things I should do?

No, you have to have the right things in your build.settings file. See Launch Images under:  https://docs.coronalabs.com/guide/distribution/buildSettings/index.html#launchimage

Rob

Thanks!

I forgot those things…

Hi @junhyuncho,

Yes, it works on iOS devices. Sometimes, though, depending on your content area width/height and the device you’re testing on, the effect won’t be apparent. If possible, you should test it on various devices to see how it works.

Brent

Hi Brent,

Yes, I know how it works.

For example, if you open ‘Widget Demo’ sample code included in Corona SDK,

In Simulator, iPhone 5 shows until row 15 and iPhone 6 shows until row 18.

But when I build and download to iPhone 6, it shows until row 15.

Am I testing a wrong way?

That sounds like you don’t have the right launch screen settings and your device is coming up in iPhone5 compatibility mode.

Rob

@Rob

You mean ‘Settings - Display & Brightness - Display Zoom’?

It is ‘Standard’ of course.

Or is there any other things I should do?

No, you have to have the right things in your build.settings file. See Launch Images under:  https://docs.coronalabs.com/guide/distribution/buildSettings/index.html#launchimage

Rob

Thanks!

I forgot those things…