Does iOS device work with ‘Adaptive’ content scaling setting (in config.lua)?
‘Adaptive’ content scaling works at corona simulator, but doesn’t work at iOS devices.
(Simulator/Android device works fine, iOS device doesn’t work)
I tried using ‘Widget Demo’ sample code, but same result.
I submitted bug report a month ago but still no reply and no fixes.
I want to know whether this happens only to me.