Does director class remove all listeners associated with the images

I have this doubt, i am using director 1.4 class, and while changing scenes i think it automatically collects all the garbage. But still is it necessary that i remove all the listeners associated with my images. I know we need to do it for sound ,timers and run-time listeners. and also i open data base at the beginning of the scene and close it just before changing to the next, it works for me but does it slows the game in any way.

please help ,if this is the case then i have to do some re work on my code . [import]uid: 115284 topic_id: 28512 reply_id: 328512[/import]

When you destroy a display object using removeSelf() all touch events associated with it are deleted (wouldn’t make much sense otherwise: a nonexistent object with a touch listener running?) I don’t know how director works but I’m sure it must use removeSelf() so must delete touch events when objects are removed. [import]uid: 84768 topic_id: 28512 reply_id: 115027[/import]