Hi,
I was just wondering the following does make a difference.
Lets say you are running different scenes at once and they all get and share data by requiring a module called mod_data.
This modules contains npc, event, music and other data. Does the fact that not all the scenes do need access to all the data contained in mod_data make a difference to the performance. Would it be better from the performance perspective to have a single data module for the different groups of data saved like npc and music data?

