So i use “display.newImageRect” all the time to take a double resolution image and half the dimensions in my code so it displays crisp. How can i do this same technique using sprite sheets? Is there somewhere that i can define with code what i want the dimensions of my frames to be… if that makes sense. thanks [import]uid: 19620 topic_id: 21130 reply_id: 321130[/import]
You could just do .xScale and .yScale on the Sprite Sheet variable., or just make your sprite sheet images larger.
Regards,
Jordan Schuetz
Ninja Pig Studios [import]uid: 29181 topic_id: 21130 reply_id: 83670[/import]
Thanks, i should have just closed this thread, a few minutes ago i realized i could do xScale and yScale, dur, i was trying to make it way to complicated. thanks for the reponse ninjapig, you da man [import]uid: 19620 topic_id: 21130 reply_id: 83671[/import]