Double tap event

I think there’s a problem with at least the Windows Android simulator touch events. I’m not able to test this on device or Mac/iOS simulator, right now. But it’s causing me issues:

This code:

[lua]function tap( event )
print( ‘tap’, event.name, event.numTaps )
end
Runtime:addEventListener( “tap”, tap )

function touch( event )
print( ‘touch’, event.phase )
end
Runtime:addEventListener( “touch”, touch )[/lua]

Outputs this:

[lua]touch began
touch ended
tap tap 1
touch ended
tap tap 2[/lua]

But I was expecting this:

[lua]touch began
touch ended
tap tap 1
touch began touch ended
tap tap 2[/lua]

Is this a bug or does it mean something?

Matt. [import]uid: 8271 topic_id: 7358 reply_id: 307358[/import]