DP2: Pixelated graphics on device/black screen

Graphics 2.0 is scaling down the graphics when run on a device.

Here’s a sample that only has one line of code:

local i = display.newImage("rink.png", display.contentCenterX, display.contentCenterY); 

I’ve attached two files:

  1. The original image file (320x480)

  2. A screenshot of the result when run on an iPod Touch 3G/4G. iPad mini works fine

This sample app highlights 2 problems.

a) Downsampling of the image

B) The second time the app is started, only a black screen is displayed (unless the app is removed from the background).

Can you provide a complete sample to demonstrate this problem? Please make sure your sample contains a build.settings and config.lua. Thanks.

Sure thing. See attached file.

The issue occurs when running on an iPod Touch 3G (iOS 5.1.1) and 4G (iOS 6.1.3).

Build environment:

Mac OSX 10.8.4

Xcode 4.6.3

Corona build 2013.82

Thanks for the sample. I’ve been able to reproduce the problem. A fix should be available in the next Graphics 2.0 update.

Can you provide a complete sample to demonstrate this problem? Please make sure your sample contains a build.settings and config.lua. Thanks.

Sure thing. See attached file.

The issue occurs when running on an iPod Touch 3G (iOS 5.1.1) and 4G (iOS 6.1.3).

Build environment:

Mac OSX 10.8.4

Xcode 4.6.3

Corona build 2013.82

Thanks for the sample. I’ve been able to reproduce the problem. A fix should be available in the next Graphics 2.0 update.

Please download and try the latest Graphics 2.0 daily build and let me know if you’re still experiencing this problem.

Build #118 fixes the downsampling issue, but not the black screen. (Issue (b) in my original post).

Tested on an iPod Touch 3G, 4G, 5G, iPhone 4, iPad mini.

I can also say I’ve encountered the black screen thing frequently, covering pretty much all my test projects.

Imgemar - sorry for not adding you on testflight BTW, I’ll sort that later today :slight_smile:

Please download and try the latest Graphics 2.0 daily build and let me know if you’re still experiencing this problem.

Build #118 fixes the downsampling issue, but not the black screen. (Issue (b) in my original post).

Tested on an iPod Touch 3G, 4G, 5G, iPhone 4, iPad mini.

I can also say I’ve encountered the black screen thing frequently, covering pretty much all my test projects.

Imgemar - sorry for not adding you on testflight BTW, I’ll sort that later today :slight_smile: