Hi,
I’m writing a game that player can drag around objects and objects continue to move in the drag direction when released. I’ve done it via gameUI’s drag code (from Corona samples) and runs (almost) fine in the simulator.
I can’t test it on a phone yet but when I tested it on a Galaxy Tab 10" with Android 3, I noticed that since the tablet is bigger than the phone, player has to move his finer much more comparing on doing the same thing with a phone.
So how I can solve this? [import]uid: 206803 topic_id: 34492 reply_id: 334492[/import]
).