Wasn’t bitmap masking added in the last release? Can you rotate masks? If so, you could rotate the mask to the angle of the cut. [import]uid: 12108 topic_id: 6820 reply_id: 23843[/import]
yes but it’s a fixed mask loaded from a .PNG file. which isnt really going to suit your needs [import]uid: 6645 topic_id: 6820 reply_id: 23890[/import]
Does anyone know of a workaround for this? Gradually revealing an image is a pretty fundamental task and requiring a full sprite sheet seems somewhat excessive when a partial render is all that’s required?
[import]uid: 44812 topic_id: 6820 reply_id: 53242[/import]
Nevermind, I worked around it. I made a 100% mask image and then just shifted the masked object’s .maskX property to slowly reveal it over time.
[import]uid: 44812 topic_id: 6820 reply_id: 53245[/import]