Hi! I’m wondering about performance of vector graphics.
In AS3 I used the “draw()” method to create bitmap sprites from vector assets. It boosted the performance of my games.
I want to use the same method for mobile games (it will make easy resizing of assets for different screens). Is it possible?
Or Corona caches vector automatically? [import]uid: 11869 topic_id: 4038 reply_id: 304038[/import]