I’m using loadStream sounds (some contained in functions called with performWithDelay, some just background sounds) but sometimes the sound is dulled down and I can barely hear it in the Corona Simulator?
Sometimes they play at full volume, then other times the same sounds are barely audible the next time I run the program in the simulator.
Has anyone else experienced this? If so, is it my fault or is it just a trait of the simulator?
Has anyone built a program to test on a device with this happening? Did it play okay on the device but not the simulator?
I’d appreciate some feedback here from more experienced Corona users if you have time to write a quick comment.
Kevin
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