Dusk engine doubt

I am starting to take a look to dusk engine, but there are not too much info…

I have a question, I am using Tiled map editor to create tiled maps, which is great. But I have a doubt, if I use Dusk can i create the maps as big as I want. Is dusk managing the memory and loading tiles when they are visibile ?

If anyone knows a good page with tutorials I will apretiate it! It looks great!

Regars.

Hello, I’m the developer of Dusk.

Dusk runs at just about the same speed as MTE. The only difference in speed is that MTE also culls object layers. So you can make a map as large as you like; in fact, just to test the limits, I created a map with 25,000,000 tiles (twenty-five million), and it was read really slowly, but once the data was loaded up, it ran like butter. No lag whatsoever.

Also, sorry about the lack of tutorials; that’s one of Dusk’s big weaknesses :(. I’m trying to find a documentation platform to use with Dusk; once I do, tutorials and guides will come.

  • Caleb

Dusk is awesome!

I’m just building an Adventure RPG with it! :slight_smile:

Oh, and by the way, I pushed a commit to the Dusk repository with the beginnings of some documentation. I ended up writing an entire (albeit simple) documentation platform specifically for Dusk. So documentation ought to be a bit faster in coming now.

  • Caleb

Hello, I’m the developer of Dusk.

Dusk runs at just about the same speed as MTE. The only difference in speed is that MTE also culls object layers. So you can make a map as large as you like; in fact, just to test the limits, I created a map with 25,000,000 tiles (twenty-five million), and it was read really slowly, but once the data was loaded up, it ran like butter. No lag whatsoever.

Also, sorry about the lack of tutorials; that’s one of Dusk’s big weaknesses :(. I’m trying to find a documentation platform to use with Dusk; once I do, tutorials and guides will come.

  • Caleb

Dusk is awesome!

I’m just building an Adventure RPG with it! :slight_smile:

Oh, and by the way, I pushed a commit to the Dusk repository with the beginnings of some documentation. I ended up writing an entire (albeit simple) documentation platform specifically for Dusk. So documentation ought to be a bit faster in coming now.

  • Caleb