Hello everyone,
So, I have a question, I’m creating a joystick based game, and I need some dynamic bodies for collisions, (kinda walls).
My player is static (/dynamic, doesn’t change here). And when my player collides with a wall, the wall moves with the action. How can I stop dynamic objects moving and still have the wall stopping my player?
Thank you
Philippe
P.S.: Maybe I didn’t understood well some physics actions I’m a newbie in lua