Images may get scaled a little bit in cases where they shouldn’t, which affects their perceived quality.
The refresh icon on the left is a screenshot from Nexus One:
display.newImageRect(“refresh.png”, 48, 48)
The refresh icon on the right is a screenshot from iPhone:
display.newImageRect(“refresh@1.5.png”, 72, 72)
In both cases the very same 72x72 image is used: “refresh@1.5.png”.
For Nexus One it is loaded indirectly by the dynamic image scaling.
But they look different!
If you don’t see it, here is a scaled up version of the above image:
Here is a test project to reproduce the bug. Check it out in the emulator for both the iPhone and Droid/Nexus. [import]uid: 52103 topic_id: 11130 reply_id: 311130[/import]