Dynamic objects not collide with other dynamic objects

Hi guys,

I would very much appreciate your help on following issue.

I am spawning one group of players on the LEFT screen side that are moving to the RIGHT screen side.

Also I am spawning second group of players on the RIGHT screen side that are moving to the LEFT  screen side. Both groups are dynamic because I want players to react to gravity.

I am trying that players from the first group do not collide with the players from the second group.

Also I am trying that players from first group do not collide with the players from first group, and the same for players from second group (like two armies that are friends).

Basically I want that players just walk on the ground (ground is static) and are passing thru each other.

I have tried using categoryBits and groupIndex.

Do you have any suggestions?

Many thanks!

Ivan

I have solved this with categoryBits and maskBits.

I apologize for any inconvenience.

Many thanks!

Ivan

I have solved this with categoryBits and maskBits.

I apologize for any inconvenience.

Many thanks!

Ivan