Here’s a good one for you guys to ponder.
I have a large, i.e. 1024x768 X 23 frame animation (and 512x384 version as well) that I want to use.
Here is the problem… The iPad 1 only has 256M of memory and my footprint while running this animation is around 115M.
For the iPhone4, 4s, iPad 2 and new iPad, I have plenty of memory and its not a problem. The iPad 1 with its 256M has the same footprint as the iPhone3Gs, which I can use scaling to force it to use the smaller files (which it runs fine on the 3Gs using the 512x384’s)
So just how do I target the iPad 1 in my config.lua? Do I do a one-off and put in an a test to see if I’m the iPad 1 and force the lower rez images?
If I just use the lower rez ones (which is what I’m currently doing) they look like ca-ca on the new iPad.
Have at this challenge!
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