Can i use “dynamic” names for VetGroup name?
what i’ve tried:
index = math.random(1,99999999) ... burn[index]=CBE.VentGroup{ ... } dropSomething[index].fireBall = burn[index]:get("burn") dropSomething[index].fireBStart = burn[index]:start("burn")
error:
main.lua:780: attempt to index global 'burn' (a nil value)
780 is “}”
the end of: burn[index]=CBE.VentGroup{