Hi,
Newbie here, developping my first game. Beg you to be indulgent if I ask improper questions…Thanks!
I would like to have an object (which for your reference is displayed on the centre of the screen) moving over a one second time period, in a sort of ‘shaking’ or ‘trembling’ way while staying in place (center of the screen), like it’s affected by an earthquake or it’s the mouth of a volcano about to be erupting (matter of fact the object has circular shape).
Which direction should I look towards? multi-transitions? Tried them for a rather much simpler kind of movement and it turned out to be a functional but pretty intricated solution… Are there other ways I’m not aware of??
Thanks a lot!