Easy timer question

I’m sure this is simple, but I can’t get it to work right.

I use a function to spawn 30 balls with physics bodies, each located somewhere random on the screen. For each ball, I want to change the body type from dynamic to kinematic after 2 seconds.

How do I do this?

Sorry for my stupidity,
Evan
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Figured it out. ‘For’ loops. Duh.
[import]uid: 13529 topic_id: 5425 reply_id: 18170[/import]