I would like to ask if you know about some software that supports creating complex physics bodies f.e. a car that would consist of several physics bodies connected together with joints or a ragdoll body etc.
I would like to try to play with this a bit but I find it painfull to do it only in code.
However, I want for example create a car that has physical body with its wheels as physical bodies joined trought pivot joint and make it all moving “on its own” in physics box2d enviroment.
I would like an editor that lets me place everything and join it together with joints so I dont have to create this model in code only…
So far it appears that I have to write my own editor that could be run in simulator .
I can create some kind of “editor” that lets me move bodies, join them with joints and export it as json. I just asked if you know about/use some commercial supported solution for this.