When I started out programming apps for the iPhone, my goal was to create an RPG similar to Rogue, Moria and similar text-based RPGs from the 80s. That’s one of the things that drew me to Corona SDK. I knew it would take forever using Objective-C to get something like that done.
After a lot of work and a bunch of code, I’m proud to say Endless Depths is now available on the app store.
With over 100 monsters, dozens of skills and abilities, a random dungeon generator and a dynamic item system, it’s definitely the biggest Corona SDK project I’ve done.
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