Endless Depth RPG

When I started out programming apps for the iPhone, my goal was to create an RPG similar to Rogue, Moria and similar text-based RPGs from the 80s. That’s one of the things that drew me to Corona SDK. I knew it would take forever using Objective-C to get something like that done.

After a lot of work and a bunch of code, I’m proud to say Endless Depths is now available on the app store.

Endless Depths RPG

With over 100 monsters, dozens of skills and abilities, a random dungeon generator and a dynamic item system, it’s definitely the biggest Corona SDK project I’ve done.

[import]uid: 8776 topic_id: 17712 reply_id: 317712[/import]

I really love Roguelike genre , instanbuy for me! [import]uid: 44965 topic_id: 17712 reply_id: 67521[/import]

very cool! reminds me a bit of a few shareware games I used to play in the early 90s! [import]uid: 49447 topic_id: 17712 reply_id: 67522[/import]

Epic! Love love love procedurally generated content, and the Roguelike genre is tops at using it! Great job, I’m buying now on the app store!! I’ve been researching Angband, T.O.M.E., and other nethack type games as of late. What did you end up using for the dungeon generating algorithms? Convert any existing libraries to LUA or did you make your own take on the dungeon generation algorithms? Lemme know!

Congrats again!

-Mario [import]uid: 11636 topic_id: 17712 reply_id: 67534[/import]

I developed my own algorithm. I actually developed a similar “app” using Neverwinter Nights 2 where it created a random dungeon that you explored. (It even has the same name – Endless Depths). Obviously, there is a lot of room for improvement in how it goes about generating the dungeon. That’s half the fun – improving upon the code. [import]uid: 8776 topic_id: 17712 reply_id: 67545[/import]

I love games like this! I can’t believe one is finally done in Corona :slight_smile: Great job! [import]uid: 52430 topic_id: 17712 reply_id: 67602[/import]

Rad! Grabbed it and I like it! Thanks for making it! :slight_smile: [import]uid: 11636 topic_id: 17712 reply_id: 67626[/import]